


Speedsoft on The Python
Rules
6 players max per team
5 rounds per match
2 minute 30 second (2:30) maximum round duration with 30sec between matches
.25g = maximum BB weight
1.20J = maximum power output regardless of bb weight
Semi auto only, must keep hand on grip at all times
Tracer BBs (GREEN) with tracer required for all players
No climbing or vaulting of obstacles
No MED/Bang-Bang rule
Trades of hits within 1s of each other, both take the hit
No Blind-fire
No verbal indication of elimination that can alert teams, once hit, move to the sidelines as quickly as possible
Teams can use callouts and communications
WIN
Elimination of opposing team or flag hang on opposing teams breakout wall
PENALTIES AND ENFORCEMENT
Penalties will be applied to the individual and affect the team
-No call hit - pulled from that match and team continues down that player
-False Start - pulled from that match, can join remaining matches
-Sportsmanship/Conduct- Pulled from that match, 2nd offense eliminated from event
-Using other than semi fire mode - Pulled from match, 2nd offense eliminated from event
-Blind Fire- Pulled from that match
ELIMINATIONS
-Any direct hit on body or equipment
-Gun hits DO NOT count
-Friendly fire counts
-Ricochets do not count
-No minimum engagement distance
-No verbal eliminations
-No melee eliminations
-When eliminated, player must immediately exit the field
-Player cannot use verbal or audible hit signals that could notify teammates
-Player must use the most direct route to nearest sideline, then to the dead box
-When player is hit while carrying the flag, the flag must be dropped immediately in a neutral position within a reasonable radius before exiting the field
EQUIPMENT
All replicas will be chrono’d by Battalion staff and HPA will be tournament locked
-1.2J max limit, recommend being below to allow for temperature variances
-Full seal eye protection and full face protection required for all participants and spectators on the floor, eye protection required in the observation tower
-Green tracers with BBs required, no “muzzle-flash” tracers
-SEMI only
-Rifle, Pistol, shotgun allowed
-All replicas must have trigger guard
-Blade triggers allowed
-Must have positive control of grip at all times, web of hand must be on the grip
-No melee weapons
-No flashlights
-No grenades or shower shells
-Power source can be CO2, GAS, Spring, HPA, Electric
-Mags can be standard cap or mid-cap
-Max of 5 mid-cap mags per player per match, unlimited standard cap and shells
-Mag adapters allowed for replicas
Game Modes
1V1 - Elimination only, no flag in play (*after the other tournamnet brackets are completed*)
3V3 - Elimination only, no flag in play
5V5 - Elimination or flag hang
All modes will be best 3 of 5 for determining winner
Modes played will be determined by number of players
